Cloud Bottlenecks: How Pokémon Go (and other game dev teams) caught them all | International News Live Blog

Cloud Bottlenecks: How Pokémon Go (and other game dev teams) caught them all | International News Live Blog

https://internationalnewsliveblog.wordpress.com/2017/01/26/cloud-bottlenecks-how-pokemon-go-and-other-game-dev-teams-caught-them-all/





Enlarge / Niantic’s developer and ops team had to scramble to find and smash latencies in the infrastructure behind Pokémon Go. (credit: Niantic) When Pokémon Go launched in the US the first week of July 2016, it marked the biggest augmented-reality gaming craze to date. The product of a years-long… http://internationalnewslive.com/cloud-bottlenecks-how-pokemon-go-and-other-game-dev-teams-caught-them-all/